Having got acquainted at a sufficient level with the theoretical foundations of training programs, their components and varieties, as well as with the technology of creating flash animations, I began to implement my project, work on which was carried out in several stages.
The first stage of creating a training program
At the first stage of the creation of the educational program “Funny Lessons”, the age contingent of students was established, the script and design of this program were developed, and in accordance with this, academic subjects such as ABC, mathematics, natural science were selected. Also, the selection of material was carried out: assignments and illustrations on the main subjects that fill my electronic textbook.
The second stage of creating a training program
At the second stage, work was carried out on the direct creation of the course. The existing material was divided into sections (scenarios). The text was carefully edited so as not to make big changes to it further, and there was nothing superfluous. The creation of the program was carried out in connection with the possibilities of the selected program and the available source materials. The content has been developed, which includes several sections:
Section 1: The Cheerful alphabet includes a simulator for the knowledge of various letters of the alphabet, which can be freely moved and installed on the corresponding picture, the result of the work is checked by a fairy-tale hero;
Section 2: Fun math includes a simulator for adding various objects and for knowing numbers, where each number has a function of free movement, the result of the work is checked by a fairy-tale hero;
Section 3: Natural Science, which contains material on the knowledge of animals and their habitat, the result of the work is checked by a fairy-tale hero.